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源地址_http://bbs.3dmgame.com/thread-2837931-1-1.html* m) r1 B1 l9 p9 Z. Y5 `
使用方法:& Z* `& Y& H$ p3 Q
1、解压缩, e2 {2 S& A+ O% x" J H5 o, Q# _
2、复制升级破解补丁到游戏目录覆盖' b4 F" u. E7 R' X1 y4 u- c& q
3、运行游戏' N1 w# |; o6 m/ B; x$ `
( x: ?9 @% r, qBy RELOADED
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1 M' |7 v/ ^) D+ ~. W+ F& q( gNEW FEATURES6 u( }) g' A/ K0 s! R! `* u% c' C' \1 t
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Skyrim launcher support for Steam Workshop
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BUG FIXES
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General optimizations for memory and performance
4 `- h" [9 Q8 Z* ?8 B) KImproved compiler optimization settings (PC)
. e+ C4 Q6 J* d2 c$ K+ z0 S4 R0 CMemory optimizations related to scripting # G# W6 p* q/ F4 J5 c2 o8 k
Fixed crashes related to pathing and AI : d: S) m9 Z$ V h& k7 L' g
Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend” 6 y6 |" j. B; x& F7 K
Fixed rare crash with loading saved games
9 ` Z H: i& `6 @' d2 V5 MFixed issue with accented characters not displaying properly at the end of a line 1 k. C: K2 E2 ?$ A, G9 {
Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian ; A- J/ r2 \, J; \# d
Fixed issue where dragon priest masks would not render correctly " @6 I3 a1 T8 z: E
Fixed issue where quests would incorrectly progress after reloading a save 6 ^: U4 H+ K" D- X! `: V: B
Fixed issues with placing and removing books from bookshelves in the player’s home
" x7 t" `( p3 W/ g* X% yFixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing. 3 O8 {2 [" ]" |$ k
Fixed issue where the player house in Windhelm would not clean up properly ) K9 B/ p6 M5 I5 @
Fixed crash related to giant attacks and absorb spells
+ ]0 V M! i K+ a3 o6 `3 CFixed issue with ash piles not cleaning up properly d4 ` N3 }$ S7 j
Fixed occasional issue where overwriting an existing save would fail
1 p% T3 f* O, c4 n3 C3 @+ P9 lFixed memory crash with container menu ' h4 j6 L$ h: L, m' A5 ~
Fixed infinite loop with bookshelves
. {. y4 q$ L/ U0 Z5 w7 aFixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
: J# |9 H' L+ t# ^* C5 U. ?Fixed issue where transforming back to human from werewolf would occasionally fail
: ?0 f+ {% L: _9 O" yBows and daggers will display properly when placed on weapon racks ! h9 P6 x Y7 x$ {) M" x- c( ^
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QUEST FIXES4 e8 `6 T8 n& a. U
* H; w) E4 j& u4 x. _The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
! O8 l) V# g0 v3 kIn “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble " u N6 B2 a6 t" _3 S# O
Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest . h6 O& ~% _% C+ H7 K) f( Y# S* l
Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly. 7 Q/ t: B) Z3 [3 z# Y X/ q
Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests. 1 K: z" |$ P& C/ I. o% y
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times " t9 I, [4 t; R5 n7 N
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it ' T/ o, X8 S6 N) s
Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible $ M% D5 O$ h3 @( o( ~- P
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
& }1 P0 m% i% ^4 n; t“The White Phial” will now start properly if player already has a briar heart in their inventory 7 ~3 R/ }' M( D
Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
& I' \; F. w1 Z# j9 ]Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
% g i0 Y/ n! N' e4 @In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest : k1 v( s( U. w( d6 y9 W
In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly * j5 Z' o7 y3 L) @& \
“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest ) E" x C4 T: @
Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor - Q' g- u L7 a7 d- @3 q3 B/ ^
“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
- Z; P0 u8 a) ~Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
/ [3 Y7 N( o: L$ s, V2 XIn “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
$ k$ H0 X* E; Z9 v* F. p) W: x# Q* v6 pFixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
0 F5 o. l3 \9 z& f5 Y+ b/ BFixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
( v: c- s* _; k1 z7 ~“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest. 5 }8 e) s+ m: |2 D
Fixed rare issue where “Dampened Spirits” would not start properly
. E3 q; o+ m# R" C/ tFixed issue where player would be unable to become Thane of Riften if they purchased a home first
6 Y( X9 D9 O% |$ ^2 `' [# q1 FFixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
) A2 R3 l: H+ |/ o, A4 x/ GFixed numerous issues with “Blood on the Ice” not triggering properly
( { e: O8 a& M5 f/ S$ |: gIn “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
' P' f* d& s% c6 Z2 f1 yIn “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
) @. c7 \; s! c$ K7 a; DFixed rare issue in “To Kill an Empire” where an NPC would fail to die properly ; w4 d! |7 g& c$ e1 S' B+ s
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.
, K; J. Z \; K) I2 H5 W: r下载地址
6 ?% f; A! O L% r7 O: Whttp://115.com/file/e7wcuf01. ^ U* x2 x6 L* R& K: j
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已经有一些小白鼠实验了,可以提高帧数,但是有些旧版本的补丁插件不可用,详细的进3大喵本帖查看 % v u8 _8 Z; W; r+ K7 y1 o& R; d
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